Death Rally projects

Hi to all,

Death rally is not death, and it appears that 2019 will be the most exciting year since the launch of the game in 1996 and the release for windows years ago.

A lot of projects are open and are have updates very often.

I start with the Death rally editor (https://www.advancedstudios.it/forum/threads/editor-completo-death-rally.3723/): his author, Simone, tries to do an editor for this amazing game. Now, we can edit the savegames (great utility for the development of dreerally), bpa extract/compress tool and image decryptor.  Simone is doing a great job and in the future we expect image swaping and the hability to modify/create new circuits (this could be awesome! and will give a new life to this game).

The second project is drally (https://github.com/urxp/drally). His author, urpx, has decompiled the classic dos version of the game and tries to generate the assembler version. This is the younger project but it appears to have great development speed.

The third project is Death rally launcher. At this moment this project is death in favour of dreerally. This project allow us to change the number of laps of a race, but this kind of this will be very easy to configurate in dreerally (via mods or something similar).

And the last one is Dreerally. This project started in 2016 with the idea to learn how to use debugger and other tools like Ida, but with some time results appears and dreerally become a real project with objetives.

In dreerally the main idea is to have the same game that Death Rally in a higth level programming language. With this scenario we will add more features like traslation,multiplayer, mods, new circuits…. and all things we can imagine.

At this moment all kind of files are decompiled and its format is undertand (you can see in the wiki of the project i guthub), and you can complete a race with a los of issues but from my point of view, these issues are not very important (are easier to resolve that the 3dsystem or the music effects subsystem).

The project advances very quickly, think that one year ago the race environment was not implemented, we had no intro video,  we had no sound effects, so develop speed is nice at this moment.

In this months of 2019 and 2020, my plan is to open the project to the comunity to increase this speed and receive the feedback of people to resolve the game issues (i know it, there are a lot 🙂 ), but the idea is to have a funcional game in the next year.

I have no more to say, but I am very happy with this scenario because i am a great fan of the classic Death rally.

Regards

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